Un patch pour RACE Pro
Atari et SimBin viennent de mettre en ligne sur le Xbox Live un premier patch pour RACE Pro disponible sur Xbox 360 depuis le 13 février dernier. En plus d'éliminer les inévitables bugs résiduels en multijoueur, la mise à jour apporte quelques améliorations visuelles telles qu'une déformation des voitures plus réaliste, ou bien encore une meilleure gestion du retour de force.
Patch RACE Pro
Multiplayer Fixes :
Fixed bug causing the game to crash when 12 players have joined and left a multiplayer game
Disallow connections to host if they are not waiting for players
Fixed the ”fast forward” / speed bug currently generating some unrealistic race times in leaderboards.
Fixed problem with lap times being reported to the wrong leaderboard when moving on to the next track in multiplayer.
Fixed problem of a player joining during session activation causing the client to get stuck in the loading screen.
Fixed issue when creating a session with downloaded car and inviting a player that doesn’t have the car
Fixed name of tracks on servers list when players do several sessions in a row
Fixed incorrect race length value seen in game list screen
Fixed transparent car that appears after un-pausing in multiplayer qualification
Fixed the incorrect message that appears when attempting to access multiplayer without a gamer profile signed–in and if selecting
Multiplayer with an offline gamer profile
Set default host option of qualification to NO in multiplayer for players that have never hosted a game in Race Pro before
New messages: Display some session info in-game so players can recognize where in the game they are
New messages: Add a specific multiplayer loading tip showing 50% of loading time in player match only
General Update :
Fixed performance drop while driving over curb
Improved deformation of cars
Fixed hot seat start position problems
Removed dangerous driving dialogues when entering loading screen
Fixed crash when the player tries to enter the end pit driving backwards and wants to restart the race after the losing message
Fixed some localization bugs
Locked F3000 car #12 and unlocked the Corvette C5R since there is no contract for it in Career mode
Fixed validation for replay files to allow replay files saved between year 2000 and 2099
Fixed sound bug making Doppler effect of other cars sound corrupt in swing cam
Fixed force feedback detection for wheels and slightly improved strength of force
Adjusted the Seat Leon Extreme Tryout time
Fixed sound bug making the rev sounds on some cars not transition smoothly (including Mini Cooper and BMW M3 GTR)
Fixed sound bug with the force calculation of picking the correct collision sound