Universe at War : un premier patch



Universe at War : un premier patch

Petroglyph Games ne perd pas de temps avec les correctifs, puisqu'un premier patch pour Universe at War : Earth Assault - sorti le 11 décembre dernier aux Etats-Unis - est déjà disponible, afin de rééquilibrer les factions et améliorer le jeu en ligne. Le fichier est accessible ici. Pour mémoire, Universe at War : Earth Assault sortira chez nous en janvier 2008, sur Xbox 360 et PC.

Patch # 1 Universe at War : Earth Assault

Balance

* Economy balance pass made on all MP and Global Maps
* Unit pathing has been enhanced for all maps
* Masari Matter Engine production build cap reduced to 5 from 20
* Orlok's attack damage increased by 25%
* Orlok mode swap animation times reduced by 50%
* Orlok now heals while in Endure Mode
* Both arms and shields of an Assembly Walker must now be destroyed before the core can be destroyed.

Gameplay

* Disconnects and signouts are now properly reported to the victim user in Conquer the World matches.
* Map start locations are functioning properly now after a user replays a skirmish session then quits out to the lobby.
* Fix for occasional missing global dialog sequences between missions.
* Fixed attract mode screen in widescreen
* Focus is properly reassigned to the skirmish dialog when the player returns to that lobby from a skirmish battle.
* Additional tweaks to speed up level loading
* Polished Post Battle scenes - adjusted order on Aliens and widened text box for all languages
* Fixed Russian speech files that were being cut off
* Disabled saving replays from loaded save games
* The redirection shield was not being cleared of bad effects by Novus Reboot. Fixed.
* Silver players can now filter out Gold-only games and in-progress games
* Added better support for disconnecting players in ranked games.
* Added support for Gold-only list play games
* Fixed an invite bug in list play games
* Several multiplayer lobby enhancements
* Fix regarding audio options not reverting in-game after pressing Esc.
* Fixed support for earning Achievements offline
* Subtitles are now defaulted to on for some languages
* Various localized text adjustments and corrections


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