Burnout Paradise : le patch Cagney dat


Burnout Paradise : le patch Cagney dat

On vous en avait déjà parlé : le patch Cagney changera la vie dans Burnout Paradise, avec trois nouveaux modes de jeu en ligne - Stunt Run, Marked Man, Road Rage -, pas moins de 70 challenges en Freeburn, deux véhicules supplémentaires - la Hunter Olympus et un modèle caché -, ainsi que la correction de quelques bugs résiduels. Criterion Games vient d'annoncer sur son site officiel que le patch sera mis en téléchargement sur les PlayStation Network et Marketplace le 10 juillet prochain. Encore un peu de patience.

Patch Cagney Burnout Paradise

3 New Freeburn Game Modes :

Online Stunt Run

  • This is 8-player simultaneous online Stunt Run – everyone competes for the highest score within the 2 minute time limit and you can play anywhere in Paradise City.
  • An on-screen display shows all player scores, so you can easily see how you're doing.
  • Earn multipliers for taking each other out but you lose your combo score, if you're taken down.
  • Eliminated players are greyed out of the scoring area but can exact brutal revenge by chasing after players that have managed to keep their combos alive beyond the time-out.
  • For the first time, you can drive alongside someone as they complete a billion score in Stunt Run - you can absolutely use this mode to try and show off to your friends.

Online Road Rage

  • This is an 8-player online team event.
  • At the start, everyone chooses their team (red or blue).
  • One team of "runners" has to drive to a checkpoint then the finish – they can only see one checkpoint ahead.
  • The other team has to take them down. These guys can see the checkpoint and finish and choose whether to wait and ambush in key locations, shortcut to the action if they get left behind or just follow the pack and cause chaos.

Online Marked Man

  • We randomly choose a "Marked Man".
  • There's an intense few moments, while all players wait for the selection to be made – you want to stay close to other players, so you can hit the Marked Man, as soon as he's selected but far enough away that that you can run like hell if it's you that's the Marked Man.
  • The target is selected and a 90 second timer starts – you get 1 point if you survive and 1 point if you take down the Marked Man. After 90 seconds a new Marked Man is selected at random.
  • If you're the Marked Man, you can't see the attacking players on the map, your car is a little slower and you don't get boost.
  • The session usually consists of around 10-12 minutes of intense gameplay depending on the number of players involved.

70 New Freeburn Challenges :

-- 70 new timed multi-part Freeburn Challenges
-- Leaderboards for these challenges that log your best time (as well as those people who did it with you)

Vehicles :

-- Hunter Olympus
-- A secret Criterion Car!

New liveries :

-- Rossolini Tempesta Dream
-- Two fan-created liveries the Oval Steel Racer and Inferno Hippie Van
-- A secret Criterion livery!

Custom Soundtracks :

-- Custom Soundtrack support on PS3

Other high-priority fixes and updates :

-- If you're in a 3 or more player challenge and a player drops out, the remaining players can still complete it (subject to it being a challenge that can handle this!)
-- "Previously" section on the search games list now displays Challenges, Today's Best and Freeburn game modes, making it loads easier to decide which game you want to join
-- You can now view Leaderboards and Options in an online game
-- You can now mute other online players in the show players screen
-- You can now mute yourself if you have a PS3 Eye/Eye toy
-- We've increased time-out for online races, and if all players complete the races within the timer, then you go straight to results
-- The Airfield has been changed to help with the drivability of the area and make it a little easier to complete the hoop challenges
-- Online cars now show damage - roll up to the start in a half-destroyed Hunter Cavalry and everyone else will see it!
-- Added a stronger display message if you rule all of Todays Best
-- The Easy Drive menu & Challenges page now loops from top to bottom
-- Fixed the navigation system so that it takes into account the next check point in a race
-- Fixed traffic not reappearing in Freeburn after a no-traffic race
-- Fixed online races using Lawrence Road - it's been reporting finish distances with a little inaccuracy
-- Revised 30+ car resets following crashes
-- All new sound effects added for Easy Drive
-- Driving backwards in Road Rage now ends the event as it does in Marked Man
-- Option to invert camera axis for the look around camera on right stick
-- Online player information made accurate on the instance a player goes through a checkpoint in races
-- If you set VOIP mix to zero it is now saved correctly
-- 1080i support for "almost HD" sets
-- Improved the Standard Definition rendering on PS3
-- New highlight to show the player in Today's Best
-- Easy Drive fades out if it's unused for 20 seconds
-- Boost chaining no longer possible by drifting in open areas


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