Counter-Stirke Global Offensive : une nouvelle mise à jour disponible
Counter-Strike : Global Offensive, sorti l'an dernier, a réussi à séduire le coeur des joueurs en proposant un subtil mélange entre les meilleurs aspects du bon vieux Counter-Strike 1.6 et les nouveautés introduites avec Counter-Strike Source. Depuis son lancement, le jeu a été continuellement mis à jour par Valve Software avec la correction de bugs mais également l'ajout de nombreuses fonctionnalités comme Operation Payback qui rémunère les créateurs de maps ou encore le système Overwatch pour lutter contre les cheaters. Aujourd'hui, sort un nouveau patch qui modifiera le Steyr AUG, le Sig 553 ainsi que les maps Vertigo et Mirage, sans parler de la pléthore de bugfixes mineurs. Cette nouvelle mise à jour sera téléchargée automatiquement la prochaine fois que vous lancerez Counter-Strike : Global Offensive. Donc, ne vous étonnez pas si vos armes ont un feeling un peu différent.
WEAPONS
- Further adjustments to the AUG/SG553
MAPS
- de_mirage: Minor bugfixes
- de_vertigo: Fixed bombsite naming, other minor bugfixes
OVERWATCH
- Improved Overwatch test case distribution system
MISC
- Whitelisted convars sv_vote_issue_kick_allowed and sv_vote_kick_ban_duration.
- Added a server concommand "removeallids" to unban all user IDs.
- Keybindings are no longer processed in front end when not connected to a server, fixes unexpected keybindings processing in main menu and when chatting in play with friends lobby.
- Fixed players in invalid Steam purchase regions getting error dialogs during play.
- Fixed votes incorrectly displaying player names with formatting symbols.
- Fixed a rare bug where friendly fire damage could count raw damage inflicted instead of actual health points subtracted towards warning or kicking for too much team damage.
- Official classic competitive matches will always allow players to connect even in rare cases when they were kicked and banned from the same game server instance during a previous classic casual game.
- When a player receives a cooldown for being kicked from too many matches it will show up on their main menu immediately and will not be delayed until the competitive match end.
- Adjusted the competitive cooldown for being kicked from too many matches to correspond to the violator's offense level starting at 30 minutes if it was the first competitive violation and following same cooldown computation rules as other types of cooldowns.
- A player who was matchmaking solo and was kicked by a party of 4 teammates will not receive a competitive cooldown for being kicked from too many matches.
- Exposed cl_interpolate convar, allows to disable entity interpolation during demo playback or on listen servers, interpolation is enabled regardless of client setting when connected to dedicated servers.
- Added grenade trajectories when in spectator mode with glows on. Set sv_grenade_trajectory_time_spectator 1 to turn them on.
- Fixed a crash on OSX 10.6.8 when downloading custom maps resources from community servers.